Sunday, November 25, 2012

Technological Innovation


Overview
Now we focus on technology, rapid innovations within technology, its effects and different insights on how companies should act and react to the changing environment that is brought about by technological innovation. Porter-type IO, PV (Porter, 1979) and the Resource Based View, RBV (Barney, 1995) -albeit different views on strategy- focus on how to achieve competitive advantage in a more or less static state of the industry. Both the PV and RBV talk about a world where once a market position is acquired (or resources are built), it becomes more a question of operations, control and optimization. They do not discount the idea of industrial evolution, but don’t explain the differences in performance or how to achieve competitive advantage during the tumultuous time of evolution. The Entrepreneurial View realizes the entrepreneur as the source of competitive advantage and someone who breaks the equilibrium that a certain industry achieves (Jacobson, 1992). The EV also acknowledges that equilibrium builds and breaks in cycles. This week’s readings build more on the EV, but approach it from a novel perspective.
Differences in Performance
The commonly known product life-cycle hypothesizes that any industry passes through 4 basic stages; introduction, growth, maturity and decline, and represents these stages by an S-curve. The RBV does not present an objection to this, but Porter (1980) presents a strong criticism of this traditional view by saying that initial industry structure depends on the skills and resources of early entrants and the potential structure depends on innovations in R&D, marketing, manufacturing etc (processes). There is a mesh of deeply interrelated evolutionary processes which affect the five forces and as a result cause every industry to follow a unique life-cycle. The product life-cycle curve is made on the pretense of diminishing returns; it considers eventual demise as inevitable. Porter says that firms can influence industry innovations to benefit the firm’s position and that industry demise (diminishing returns) is not obvious at all.
The strategies based on industrial innovation build on this view by saying that process and knowledge based industries have become significantly distinct and are thus, governed by different rules (Arthur, 1996). Diminishing and increasing returns relate to the traditional industrial based process industries and the novel knowledge based industries respectively.
Anderson and Tushman (1991) bring forth the idea of technology cycles and discontinuities. Technology cycles consist of three eras: substitution, design competition and incremental change (the era of substitution and design combined together make up the era of ferment). Each new cycle is initiated by a major breakthrough which they term as a discontinuity. Discontinuities can be competence-destroying; where old knowledge becomes completely obsolete and ineffectual, or competence-enhancing; where the innovation builds on old knowledge. These can be product or process innovations. Competitive advantage is gained by inciting a discontinuity, and then controlling the evolution during the era of ferment to introduce the dominant design. Anderson concludes with a rudimentary framework in the shape of 4 lessons for managers: expect discontinuities, expect an era of ferment leading up to a dominant design, monitor potential competitors and direct process and product innovation for the profitability and viability of the firm. If we compare this to the RBV, dominant designs brought forth by these discontinuities can also be viewed as heterogeneous resources, and hence are a source of competitive advantage for the firm (Barney, 1995).
The PV and the RBV consider that each industry keeps moving towards equilibrium. The PV and the RBV explain process industries, where process innovations affect only a few links in the value chain (Anderson and Tushman, 1991). Process innovations are usually competence enhancing, and all the players in an industry can keep up- depending on the position they choose to take up within that industry. As a result, no firm can corner the market and a standard price (equilibrium) is maintained. The converse is the increasing-returns world- the knowledge based industries- where products or firms that are ahead get further ahead, and the ones that lag keep lagging further behind(Arthur, 1996).
The PV considers diminishing-returns if firms are not constantly repositioned depending on the variance of the 5-forces. The RBV considers diminishing returns if resources are not strong enough and therefore focuses on building core-competencies to avoid diminishing returns. The PV and the RBV try to explain worlds which favor hierarchy, planning and control; superior optimization is then the difference in performance. In the increasing-returns world, hierarchies flatten because the entrepreneurs need to report directly to the CEO or the board. Time is an important factor here, and delays from ideas to implementation as a result of the red-tape of hierarchies should be avoided. In the process based industries (of the PV and RBV) reinvention just means optimization, but the knowledge-based world is one of adaptation.
Strategy in the processing world is based on core competencies, pricing, costs and quality. In addition to these, Arthur talks about the importance of the economics of positive feedbacks. He talks about the importance of hitting the markets first and to have superb technology. If a market has already been hit first, advantage can be gained by pricing competitively and then exploiting the installed network base (web) for profits. Psychological positioning and exit strategies are also important. Arthur concludes with some thoughts for managers, which reflect ideas from the PV and RBV arbitrarily: understanding feedbacks, ecology recognition, having the resources to compete and identifying the games that are coming.
Stoelhorst (2005) explains that value appropriation is related to increasing-returns and the scarcity and value of resources (RBV). Value creation is driven by ubiquity, and it can be achieved through scale, experience and information economies. He uses the Microsoft example to show that even under increasing-returns, identification of scarce, inimitable resources were the basis of profitability. Christensen, Raynor and Verlinden (2001) present the concept of disruptive technologies; customers cannot keep up with technological progress and that is the purpose, because if a customer is satisfied, the industry will shift towards that of decreasing-returns.
Competitive outcomes in the PC and VCR industries
The four phase model below provides us a unique tool which helps firms anticipate possible sources of the competitive advantage for each phase. By looking to regularities in historical evidence, we could be able to understand and predict the change of the value of resources during the product’s lifecycle (Stoelhorst 2004).
1st phase: Embryonic technology
During the first phase of technological development R&D is important for firms to provide technological innovations. In the development phase of a product, the market is dominated by firms that are able to design and make end-use products. On this stage, the most profit goes to the companies making highly-differentiated products with a strong cost advantage (Christensen, 2001). The early years of the computer industry illustrate how the leading position changes over the time of technological discovery. In 1975, a small company called MITS introduced the first microcomputer, outperforming Intel, the world's largest semiconductor company. Even the fact that Intel introduced the first microprocessor during 1970’s and the third generation 8080 processor (considered as the world's first PC by some experts) in 1977 didn't help Intel keep its leading position in commercializing the personal computer. The other example of firm's performance in dynamic view of competition is the VCR (videocassette recorder) industry. The first VCR was invented by Amptex as the Ampex VTR. Due to its high price and small scale of production it was only available for TV networks. However, three Japanese firms- Sony, JVC and Matsushita- brought the VCR to the consumer market. So we see that it was not the innovator, but the manager of positive feedbacks which reaped the rewards of the technology.
2nd phase: Design competition
This phase of the technology lifecycle is lead by competition between designs. MITS was overtaken by the first imitator IMSAI who played on MITS's inability to meet demand. The IMSAI machine also included CP/M –the only operating system that was then available for microcomputers based on the Intel 8080. The other main competitors for the leading industry position were three companies who introduced incompatible systems with a higher market potential: Commodore PET, Tandy TRS-80 and Apple II (Stoelhorst 2004). The inability of customers to keep up with the technical progress by main player (innovation leader) gives competitors the chance to enter the market to create a better version of a product or a service with a lower cost- a more market friendly version (Christensen et. al. 2001).
3rd phase: Standardization
Emerging consensus of standards becomes crucial for business success during this 3rd phase. Setting industry standards that meet the needs of the market was an ultimate goal of SONY and JVC. JVC worked on building a web (Arthur, 1996 pp. 106) that was the key factor for VHS format to become the industry standard. To become a market leader, a strategy based on alliances could be crucially important. IBM's PC branch was set as the standard in the market. Setting partnership with Microsoft provided IBM with software developers and producers of add-ons. Strategic maneuvering, build coalitions and establishing dominant designs are the 3rd phase model components by Stoelhorst (2004).
4th phase: Normal competition
The phase of normal competition is dominated by innovation in component manufacturers, processes and by incremental improvements on the standard. In the late 1970s and early 1980s, the leaders in the VCR for home use production were Matsushita, JVC and Sony. Between 1978 and 1981 Matsushita outperformed Sony by doubling the number of models manufactured. Offering VHS components to other manufacturers was the main reason for market success, together with a broad VHS product line of its own. When the boom in pre-recorded home video tapes came, this market was dominated by VHS and this was the end of Sony’s Betamax line. Sony had to finally opt for an exit and restructured itself to conform to the VHS standard while being on the prowl for the next innovation (which came in the shape of Sony’s Walkman).
With 'clones' appearing in the market, IBM’s monopoly was broken in the PC industry. IBM was losing control and was going through a major restructuring while the start-up Compaq introduced and sold the first fully IBM compatible machine during its first years.
Manufacturers of components and software like Intel and Microsoft profited the most from this development. A new layer of competitive advantages appeared by the early 1990s – low cost producers like Packard-Bell, Gateway and Dell would become the largest PC sellers by introducing low cost manufacturing, excellent logistic capabilities and an innovative internet-based distribution strategy (Stoelhorst 2004, p. 18). These were examples of playing the high tech tables to gain competitive advantage (Arthur 1996, p. 108).



References
Porter, Michael E. (1980), ‘Industry Evolution’, From: Bob de Wit and Ron Meyer (1998), Strategy: Process, Content, Context, 2nd edition, London: Thomson Learning.

Anderson, Philip and Tushman, M.L. (1991). Managing through cycles of technological change, Research Technology Management; 34 (3): 26-31.

Arthur, W. Brian (1996), Increasing Returns and the New World of Business, Harvard Business Review, (July-August): 100-109.

Stoelhorst, J.W. (2005), Competitive Dynamics and the Paradox of Increasing Returns:
Why Winning Markets May Not Lead to Fat Profits, Working paper, Amsterdam Business School, Universiteit van Amsterdam.

Christensen, Clayton M., Michael Raynor and Matt Verlinden (2001), Skate to Where the Money Will Be, Harvard Business Review, (November): 73-81.

Stoelhorst, J.W. (2004), Balancing Resource-Based Competitive Advantage over a Technology Lifecycle, Paper presented at the Strategic Management Society Annual International Conference, Puerto Rico.

Foster, Richard (1986), Innovation: The Attacker’s Advantage. New York: Summit Books

Barney, Jay B. (1991), Firm Resources and Sustained Competitive Advantage, Journal of
Management, 17, p. 99-120.

Peteraf, Margaret A. (1993), The Cornerstones of Competitive Advantage: A Resource-Based View, Strategic Management Journal, 14, p. 179-191.

Porter, Michael E. (1991), Towards a Dynamic Theory of Strategy, Strategic Management Journal, 12, p. 95-117.

Porter, Michael E. (1979), How Competitive Forces Shape Strategy, Harvard Business Review, (March-April): 137-145.

Jacobson, Robert (1992), The “Austrian” School of Strategy, Academy of Management Review, 17(4): 782-807

The Entrepreneur and Competitive Strategy


Entrepreneurial views (EV) of competitive strategy highlight the role of the entrepreneur. An effective entrepreneur can combine the resources of capital and efficient human resource to operate the company and earn a profit after paying all resource suppliers including the investor and the manager. This is made possible by the entrepreneur by combing resources in new ways, which results in the shift of economy away from equilibrium.
In contrast to Entrepreneurial view, positioning view (Porter and Brandenburger et al.) assumes a perfect competition in the market and hence market equilibrium.  There are barriers to competition and strategies are formulated to obtain a generic position in the market. How the firm deals with the outward forces to sustain this position defines its performance and profitability,
The Resource based view, on the other hand, focuses on scarce, heterogeneous resources to earn rents, rather than market power. The RBV gives an inside-out, instead of the outside-in approach of the PV. Quality of resource, its uniqueness, inimitability and high value defines the company’s ability to earn supra-normal profits.
Overtime resource based view underwent changes and at a later stage, Prahalad and Hamel (1993) put forward that strategy should be considered as a stretch, which means that a firm can change its market environment to suit its needs by means of its core competencies.
The EV is in a way further development of positioning and resource based view. Jacobsen (1992) supports the Austrian School of Strategy (the Austrian School). In Austrian Economics, the market is not static but in disequilibrium. This advocates that a firm should focus on being an enterpreneur in order to exploit the imperfections of the market, rather than restricting competition or looking at the resources of the firm. An enterpreneur is supposed to gather, evaluate and use knowledge in the limited period in which an arbitrage opportunity arises. The Austrian School in similarity to RBV acknowledges that there is heterogeneity between firms, but does not support that a firm should aim for sustained competitive advantages (which contradicts the RBV). Although Schumpeter (1934) also has an enterpreneurial like view on performance (i.e. firms should focus on innovation), Schumpeter does not view the market as being in disequilibrium (as does the Austrian School).
In the Schumpeterian system, the entrepreneur disturbs the market and moves it away from its equilibrium. When the innovations are completed and the new products enter the market or when new production processes are in place, the innovator out-competes the other firms it is competing with and earns economic profits. (Jacobson , (1992))
Realization of supra-normal profits provides the incentive for innovation, but these profits are short lived. As innovations are imitated, economic profits dissipate and finally disappear. The market returns to equilibrium until another innovation occurs. Each innovation is imitated and then replaced by yet another innovation. This is the process of "creative destruction". (Jacobson , (1992))
The profits realized from the innovation give the firm only the means to pursue new innovations. The Forces of dynamic competition doom any firm that merely attempts to maintain its present position.
According to Mises (1949), entrepreneurship is an action that successfully directs the flow of resources toward the fulfillment of consumer needs. Alertness to opportunities is the hallmark of entrepreneurs. Entrepreneurs discover errors or inefficiencies and try to eliminate them. (Jacobson , (1992))
Coff (1999) defines the firm as a nexus of contracts (p 119). Coff states that the RBV does not address what resources generate (Ricardian) rent and who has the bargaining power to appropriate such rent. Coff does not view the firm as a (legal) person or entity, as do the PV, the RBV and the Austrian School, but merely as a constellation of stakeholders that are contractually connected to each other. Hence, it is not the firm which generates the rent but its stakeholders.
Martin & Moldovenanu (2003) further takes the concepts given by Coff. As economy is more and more developing towards a knowledge economy, labour becomes increasingly important. It is argues that more talented workers have increased bargaining power towards the other stakeholders of the firm. Consequently, talented workers may appropriate a greater part of the rent of the firm. This creates conflict with the shareholders of the firm. This is because little is left for the stakeholders, while on the other hand employees need to be compensated to satisfy and to retain them.
Stoelhorst & Bridoux (2008) connect value creation to a firms performance. A  firm may not always be seen as an unitary agent, as a result whereof the causal link between heterogeneity and performance fades. Knowledge is acknowledged as a separate factor of production and plays as such an important role in value creation as well as value appropriation of the firm.

Entrepreneurial profits

The main essence of EV is that the role of the entrepreneur is to see economic opportunities that have been overlooked by others. Kirzner (1973, 1979) argued that at any given time, an enormous amount of ignorance stands in the way of the complete coordination of the actions and decisions of the many market participants. As such, innumerable opportunities for mutually beneficial exchange are likely to exist unperceived. Even though some profit opportunities are uncovered by pure chance, certain firms have more information than others, and this knowledge gives them an advantage in ascertaining market inefficiencies. Superior profits depend on superior knowledge.

Role of entrepreneur

The entrepreneur sees a mismatch between what the resource market has to offer and what customers will be willing to pay. By exploiting this market imperfection, the entrepreneur receives the residue from the arbitrage (i.e., economic profits). Similar to Mises and Kirzner, Rumelt (1987: 143) defined "entrepreneurial rent as the difference between a venture's ex post value (or payment stream) and the ex ante cost (or value) of the resources combined to form the venture". The possibility of earning these profits sustains the entrepreneur in a state of alertness

Entrepreneurial discovery

Another important concept is entrepreneurial discovery, which involves a wide range of activities. Many researchers have highlighted the important role of discovery in influencing business success.

 Business Models

With the new innovations, there came a time when it was believed that all a company needs to be successful is a good business model. This concept did not hold for long. Although the truth is that the fault did not lie with the business model, but the misuse by the management.
Magretta (2002) explains that there are a number of requisites of a business model, for it to be successful. Firstly, it should define a way that makes it stand out in front of other companies and simultaneously enables it to provide its customers with more value. Secondly, it outlines the operations of the company, design of it products and how sale should be made.
Stoelhorst (2001) lays down the basis of analyzing a business model, in terms of three board categories.
·         Functionality of the firm for its customer
·         Methods for revenue generation
·         Cost involved in operations
An overview of the business models of some firms is given below:



References

David J. Collis (2008), Competing on Resources

Robert M Grant (1996), Prospering in Dynamically-competitive environments: Organization capability as Knowledge Integration

Jay B. Barney (1995), Looking Inside for Competitive Advantage
Margaret A. Peteraf (1993), the Cornerstones of Competitive Advantage; A resource based view
George Stalk, Philip Evans, Lawrence E. Shulman (1992), Competing on capabilities: The new rules of Corporate Strategy 
C. K.Prahalad and Gary Hamel, (1990), The core competence of the corporation
Robert Jacobson, 1992, The Austrian School of strategy
Russell W. Coff, 1999, When competitive advantage does not lead to performance
Roger L. Martin and Minhea C. Moldoveanu, Capital versus talent
Joan Margretta, 2002, Why Business Models Matter
J.W. Stoelhorst, 2008, Value creation in the knowledge economy: The rigor, relevance, and morality of the RBV